How to Model a Diffuser in OpticStudio
This guide demonstrates how to set up a Gaussian scattering object in ZMAX Optical Studio's non-sequential mode. We have already defined three objects:
- Gaussian Source
- Diffuser
- Detector (positioned away from the diffuser)
Setting Up Scattering Surfaces
We will configure both the first and last surfaces of the diffuser as scattering surfaces. Follow these steps:
- Select the object and click on the scatter code.
- Change the surface properties by adjusting the scatter model.
- Set the first surface to scatter all reflected light by entering a value of 1.
- Similarly, configure the back surface to scatter by setting it to 1 as well.
Visualizing Scattering Rays
To display the scattering rays in the layout:
- Click on the appropriate option to visualize the scattered light.
This setup is essential for modeling a diffuser in optical systems, allowing for accurate simulation of light scattering.
For further assistance, please contact Ozen Engineering, Inc.
"How to model a diffuser in OpticStudio" This is a demo of how to set up a Gaussian scattering object in ZMAX Optical Studio's non-sequential mode.
We have already defined three objects: the first is the Gaussian source, the second is a diffuser, and we will set the first and last surfaces as scattering surfaces. We will place a detector away from this diffuser. Here, we want to change the surface properties.
When we choose this object and click "scatter," we want to change the first surface's properties from the face here, and from the scatter model. We can change it to the version where all reflection of the lights are scattered. We will put one here, and we want the back surface also scattered.
We will set up one here. Lastly, at this layout, we want to change it to show the scattering race. So we click here. You can see all the light is scattered here. These are the basic steps for setting up a scattering surface, which can be used in modeling a diffuser in optical systems.

